Movement
How opinion moved into resolution
The market sat near 65.5% before it climbed to 100% into settlement — a 35-point move.
Last observed Yes
99.95% (99.95¢)
Settled result
Yes
Context
Public context
Outcome recapAI-generated recap · Jul 11, 2026
On May 25, 2026, the market for the Game 3 winner of G2 Esports versus Movistar KOI settled. The match took place during the best-of-five series in the League of Legends LEC Playoffs. G2 Esports did not win the third game of this matchup. The market resolved to a final outcome of No. This resolution occurred at 20:20 UTC on the day of the match. Traders participated in this prediction market prior to the close of the event. The total transaction volume reached exactly 588,145.81 dollars before the market closed. A complete history of the transaction price path was not preserved in the database. The official settlement record remains firm despite these missing price path details. The contract ended at a final traded price of zero.
The resolved archive connects final outcome, price path, preserved book quality, and source context so the market can be read as a public forecast record rather than just a final Yes/No label.
Use the original market page for rules text when no standalone resolution source was preserved.
Open marketThe archive preserved settlement-adjacent book quality: 0.1¢ spread and $611.2K closing liquidity.
Evidence
What the archive still preserves
This ledger separates observed prices, settlement facts, and stored notes so you can tell what was actually archived before the market resolved.
Source
Supabase primary
Last refreshed
May 25, 2026 at 8:20 PM UTC
State
Primary · fresh · fresh cache
Ranking logic
/research/methodologyResolution source
Polymarket settlement record
Data caveat
Thin books and wide spreads can distort price precision
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