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Total Kills Over/Under 34.5 in Game 2?

Total Kills Over/Under 34.5 in Game 2?

100% implied probability — Under leads

Resolution date: April 21, 2026 at 6:30 PM UTC

Event cluster: Dota 2: Virtus.pro vs MOUZ (BO3) - PGL Wallachia Group Stage

Topic: Esports

24-hour volume: $50

Total liquidity: $0

Resolution criteria: In the upcoming Round 4 match between Virtus.pro and MOUZ in the PGL Wallachia Group Stage, initially scheduled for April 21 at 8:30AM ET: This market is about the total kills in Game 2. This market will resolve to "Over" if the total kills in Game 2 is 35 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 begins but is not completed, this market will resolve to 50-50. If Game 2 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In Dota 2, a "kill" for markets like team total kills, kill handicap, and interval kills is counted when an enemy hero dies and the game awards a hero kill event to the opposing team's score, which is the number shown on the in-game scoreboard and tracked in scoreboard feeds as team kills. In practical terms, this includes any enemy hero death that increments a team's kill score, regardless of who got the last hit, including situations where the victim dies to creeps, a tower, or neutrals as long as the kill is still credited to the enemy team. It does not include denies, such as killing your own allied units, and it also does not include building or objective destructions like towers, barracks, or Roshan, since those are tracked separately from kills. Assists also do not count as kills, because they are recorded as a separate player stat and multiple players can assist on a single kill.

Related markets from this event:

  • Dota 2: Virtus.pro vs MOUZ (BO3) - PGL Wallachia Group Stage
  • Dota 2: Virtus.pro vs MOUZ - Game 2 Winner
  • Dota 2: Virtus.pro vs MOUZ - Game 1 Winner
  • Games Total: O/U 2.5
  • Game Handicap: MOUZ (-1.5) vs Virtus.pro (+1.5)

Last refreshed: April 22, 2026 at 4:46 AM UTC

Original English market details
Resolved archiveEsportsMarket #2043879

Total Kills Over/Under 34.5 in Game 2?

Total Kills Over/Under 34.5 in Game 2? resolved Under at 100% on Polymarket. Settled Apr 21, 2026. Part of Dota 2: Virtus.pro vs MOUZ (BO3) - PGL Wallachia Group Stage. $50 total volume traded.

Dota 2: Virtus.pro vs MOUZ (BO3) - PGL Wallachia Group Stage
Open resolved archive page
Winning outcome
Under
Final price
100%

100¢

Settled
Apr 21, 2026

Archived metadata only

Total Kills Over/Under 34.5 in Game 2? market image
Resolved on Polymarket

Outcome

Under

Apr 21, 2026

Final

100¢

100%

Archive price path

Settlement moved from 49.5¢ to 0.05¢

Apr 21, 2026 to Apr 21, 2026

-49.5%
55.43¢27.72¢0¢

Start

49.5¢

End

0.05¢

7d Range

0.05¢ to 49.5¢

Archive overview

Outcome

Under

Total volume

$50

Settlement logic

Resolution criteria

In the upcoming Round 4 match between Virtus.pro and MOUZ in the PGL Wallachia Group Stage, initially scheduled for April 21 at 8:30AM ET: This market is about the total kills in Game 2. This market will resolve to "Over" if the total kills in Game 2 is 35 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 begins but is not completed, this market will resolve to 50-50. If Game 2 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In Dota 2, a "kill" for markets like team total kills, kill handicap, and interval kills is counted when an enemy hero dies and the game awards a hero kill event to the opposing team's score, which is the number shown on the in-game scoreboard and tracked in scoreboard feeds as team kills. In practical terms, this includes any enemy hero death that increments a team's kill score, regardless of who got the last hit, including situations where the victim dies to creeps, a tower, or neutrals as long as the kill is still credited to the enemy team. It does not include denies, such as killing your own allied units, and it also does not include building or objective destructions like towers, barracks, or Roshan, since those are tracked separately from kills. Assists also do not count as kills, because they are recorded as a separate player stat and multiple players can assist on a single kill.

Same event markets

Related contracts from the same event

Open event cluster
  • Dota 2: Virtus.pro vs MOUZ (BO3) - PGL Wallachia Group Stage

  • Dota 2: Virtus.pro vs MOUZ - Game 2 Winner

  • Dota 2: Virtus.pro vs MOUZ - Game 1 Winner

  • Games Total: O/U 2.5

  • Game Handicap: MOUZ (-1.5) vs Virtus.pro (+1.5)

Source

Polymarket market archive

Last refreshed

April 22, 2026 at 4:46 AM UTC

Ranking logic

/de/research/methodology

Data caveat

Thin books and wide spreads can distort price precision

Liquidity

$0

Resolved

Apr 21, 2026